I need to move to the UK. This week, the media has been buzzing about the zombie adventure event being held in a British mall, but here's another zombie gem from across the pond. Enter 2.8 Hours Later. What is this event? Think a little bit of Run for Your Lives, a little bit of Z-Day, and a little bit of HvZ...except that it's (seemingly) way more organized than the last two in that list. I've never played HvZ though; maybe it's way more organized than I've been led to believe. Still, it seems to be primarily played on college campuses, effectively keeping away any of us 28 year old children at heart.
Anyway...here's how the game is played. British game designers Slingshot invade a selected UK city and transform specific areas of the city into zombie infected living hells. You pay about 28 pounds (45 bucks), and in return you get to play the game throughout the nocturnal backdrop of the city for 2.8 hours. The goal of your seemingly endless running? To find the "last safe place in the city". In pursuit of that goal, you use your smart phone to navigate, and you also find and interpret clues. Of course, the primary goal is to not get your butt devoured by the living dead, but isn't that just a daily goal?
The only negative is that this isn't a "fighting" game. Unlike with HvZ, your not allowed to bring weapons (despite the picture above from their website). They specifically state that the goal is to outrun the zombies, not kill them. Obviously I understand why you can't have people beating each other out on the streets of an actual city, but it's still a little unfortunate.
I say we flood this site with requests to make the jump to an American market. Chicago 2013! Check out this video if you're wondering what this event might look like...
2.8 Hours Later from SlingShot on Vimeo.
Showing posts with label race. Show all posts
Showing posts with label race. Show all posts
Monday, March 26, 2012
Wednesday, December 7, 2011
Review: Zombie Running Apps
So I am an on-again/off-again runner, and a friend suggested that I combine my love for zombies with my love for running. After all, it's a lot easier to run when you have something to run from. Short of hiring actors to chase me up and down the streets of Evanston in zombie makeup (I just don't have the coin for such an undertaking), I thought that there might be some GPS type apps that would simulate such an event. So I checked out some applications on my iPhone, and sure enough...there are some out there.
The goal of these apps is to first locate you on a map. Then the apps simulate zombies on the map that will approach you from a variety of directions and at a variety of speeds. The idea is to keep you running and to make running more of a game and less of a chore. In theory, this sounds like an awesome idea.
In actuality...the reality falls far short of my fantasy. The truth is that the technology isn't really there...yet. At least not on the iPhone 3GS. Below I'll review two different applications and give my thoughts, but I was let down overall. In general these programs were laggy and buggy. They didn't track my location with the necessary accuracy, or they failed to keep up when I started running. Also, the inability to close either application (but still keep it running while I was away), seemed to undermine the beauty of having an iPhone. Still, maybe you'll have more luck than I did, so here are my reviews of two apps.
App #1: RunZombieRun by SeeSaw ($0.99)
This is one of the only paid apps that I've actually ever deleted off of my phone. It's hard to know where to even begin complaining about this app. First, it doesn't allow you to simultaneously stream your own music. Instead, you are forced to listen to some new age, tribal stuff that is impossible to run to. Next, the zombies are kind of cool...at least they look like zombie silhouettes rather than ghosts...but there is not auditory or vibrating warning that they are close to you. And when they "get you"? Nothing happens. Everything just resets. Also, there's this shadow of an airplane constantly flying over the map which makes absolutely no sense. Overall, a total waste of money.
App #2: Zombie Escape--GPS Game by Apps4Life ($0.99 for the zombie version, ghost version is free)
This app was a marked improvement over RunZombieRun. First, it allowed you to play music in the background from either your iTunes or Pandora, the only catch is that you have to get the music started first and you can't exit zombie escape once it's opened (so no skipping a song). The program seems to locate you on GPS with a little more ease than RunZombieRun, and when I ran, it tracked me well...at first. However, when I made the mistake of letting my phone fall asleep, the program never really came back into real time. After the phone fell asleep it seemed to mess up the GPS and the timer, but it might have continued to work just fine if it hadn't fallen asleep. Overall, my favorite part was the ease and simplicity of the app. My least favorite part was the whole lag thing that happened after it fell asleep. Also, if you're going to buy this app, you should just go with the ghost version for free. It's the exact same app except that the dots (zombies) are blue instead of red.
Overall, I guess my conclusion was that it'd be better to just use my imagination. Pretend that the person behind you on the path is a drooling, disease-ridden ghoul. lol. Or, if that doesn't do it for you, you can always join me at the zombie-themed 5k "Run for Your Lives" in 2012!
The goal of these apps is to first locate you on a map. Then the apps simulate zombies on the map that will approach you from a variety of directions and at a variety of speeds. The idea is to keep you running and to make running more of a game and less of a chore. In theory, this sounds like an awesome idea.
In actuality...the reality falls far short of my fantasy. The truth is that the technology isn't really there...yet. At least not on the iPhone 3GS. Below I'll review two different applications and give my thoughts, but I was let down overall. In general these programs were laggy and buggy. They didn't track my location with the necessary accuracy, or they failed to keep up when I started running. Also, the inability to close either application (but still keep it running while I was away), seemed to undermine the beauty of having an iPhone. Still, maybe you'll have more luck than I did, so here are my reviews of two apps.
App #1: RunZombieRun by SeeSaw ($0.99)
This is one of the only paid apps that I've actually ever deleted off of my phone. It's hard to know where to even begin complaining about this app. First, it doesn't allow you to simultaneously stream your own music. Instead, you are forced to listen to some new age, tribal stuff that is impossible to run to. Next, the zombies are kind of cool...at least they look like zombie silhouettes rather than ghosts...but there is not auditory or vibrating warning that they are close to you. And when they "get you"? Nothing happens. Everything just resets. Also, there's this shadow of an airplane constantly flying over the map which makes absolutely no sense. Overall, a total waste of money.
App #2: Zombie Escape--GPS Game by Apps4Life ($0.99 for the zombie version, ghost version is free)
This app was a marked improvement over RunZombieRun. First, it allowed you to play music in the background from either your iTunes or Pandora, the only catch is that you have to get the music started first and you can't exit zombie escape once it's opened (so no skipping a song). The program seems to locate you on GPS with a little more ease than RunZombieRun, and when I ran, it tracked me well...at first. However, when I made the mistake of letting my phone fall asleep, the program never really came back into real time. After the phone fell asleep it seemed to mess up the GPS and the timer, but it might have continued to work just fine if it hadn't fallen asleep. Overall, my favorite part was the ease and simplicity of the app. My least favorite part was the whole lag thing that happened after it fell asleep. Also, if you're going to buy this app, you should just go with the ghost version for free. It's the exact same app except that the dots (zombies) are blue instead of red.
Overall, I guess my conclusion was that it'd be better to just use my imagination. Pretend that the person behind you on the path is a drooling, disease-ridden ghoul. lol. Or, if that doesn't do it for you, you can always join me at the zombie-themed 5k "Run for Your Lives" in 2012!
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