Saturday, November 1, 2014

Review: Walker Stalker Con 2014

The Chicago Walker Stalker Con I attended was in March of 2014 at the Donald J. Stephens Convention Center in Rosemont. I attended with zero expectations because I had, quite literally, only found out about it that week. I saw the guest list (about 50% of the primary cast of The Walking Dead as well as Bub from Day of the Dead) and that was the only advertisement I needed. I showed up bright-eyed and bushy-tailed, and I was not disappointed.

I've attended a fair number of conventions in the Chicagoland area, including C2E2, Wizard World, Flashback Weekend, and Cyphan (RIP). While I don't want to knock any of those conventions (except perhaps Wizard World), this was BY FAR the best convention I've ever attended. It was well organized and low-key, while still providing a high-quality, professional convention experience. The attendance was reasonable: busy enough to feel like a legit convention experience without being so overwhelming that I felt like a small face in a zombie hoard.

The guest list was phenomenal. It was one of those conventions that you went to with a budget for autographs and then tossed that budget to the curb so damned quickly because how could you resist getting autographs from these excellent guests? To name a few, Walker Stalker Con Chicago 2014 featured Greg Nicotero (Walking Dead make-up effects guru), Steven Yeun (Glenn from The Walking Dead), Lauren Cohan (Maggie from The Walking Dead), Chad Coleman (Tyrese from TWD), Soniqua Martin-Green (Sasha from TWD), Michael Cudlitz (Abraham from TWD), IronE Singleton (T-Dog from TWD), Melissa Hutchinson (Clementine from Telltale's The Walking Dead video game), Jay Bonansinga (Author of Rise of the Governor and other TWD novels) and Sherman Howard (Bub from Day of the Dead). That's a guest list worth paying the VIP ticket price for.

In addition to the sheer volume of actors and other zombie players at the con, the panels were excellent as well. With a pretty reasonably priced VIP pass, I was able to get very close for all the panels. Even those with general admission were often invited to move forward. That's a positive vibe that you just don't get at other conventions. The actors were very candid in panels as well, and since there were so many different actors from The Walking Dead, you didn't have a one-size-fits-all TWD panel. Instead, you got to see Michael Cudlitz speak on Abraham for an hour. IronE Singleton got a full hour to be the wonderful and unique individual that he is. And, in addition to the actors, behind the scenes players like Greg Nicotero, Jay Bonansinga, and Melissa Hutchinson each got full hours in the spotlight which they probably wouldn't get at other conventions. All the panels were engaging and seemed very intimate.

And if you didn't feel you got your questions answered in panel, the greatest thing about Walker Stalker Con was that the guests were completely accessible to the fans. For some of my favorite side characters (Alanna Masterson and Lawerence Gilliard Jr just to name a few) there was virtually no line. You could just walk right up and not only get your autograph in an expeditious manner, but you could also chat with the actors and tell them how much they mean to you. You didn't feel like you were holding up a line or wasting their time. I've rarely felt that vibe at other conventions. But it wasn't just because the convention wasn't busy; it was also because the guests seemed genuinely happy to be there. They didn't seem uncomfortable talking to the attendees. I genuinely felt, and I don't even think this is naivete, that they wanted to talk to their fans. Greg Nicotero sat in the audience for many of the panels and even celebrated his birthday with the guests, birthday cake and all. You didn't feel a line between guests and attendees--we were all just zombie-lovers spending a weekend together.

For many of the guests, you could also get pictures at the table for an additional fee rather than having to go through the secondary line at the photo op booth. And these weren't just your standard "stand side by side and smile awkwardly" pictures. Brighton Sharbino (Lizzie from TWD) was doing pictures where she pretended to suffocate you just like she did to Judith. Chad Coleman had his signature hammer on the table for pictures, and IronE Singleton was hugging every attendee with a  kindness you don't find many places. It certainly caused me to shell out a few extra bucks because you just don't get experiences like that every day.

Overall, I had an absolutely wonderful time, and I can't wait for them to return in 2015. Even though the current guest list includes many of the people I've already met, it's still worth it to me to have that communal experience of basking in the glow of all things zombie. Walker Stalker Conventons began in Atlanta and extended to Chicago as their first new city in 2014. Obviously, it was a success, as they're now in seven different cities for the 2014-2015 convention season. They'll be back in Chicago on February 21st and 22nd, 2015 at Navy Pier.

Walker Stalker Con is a great gift to the zombie-loving community, and I hope others are able to attend their kick ass events. They've extended guest lists to include classic zombie actors from Night of the Living Dead as well this season, so if you love the zombie genre, Walker Stalker Con is an absolute must.

Top 5: Reasons Why You Should Give Warm Bodies a Chance


I'm baaaaack...
So after becoming a mom in November 2012, I kind of fell off the internet zombie map, but I've still lived and breathed zombies ever since. Now I'm going to get back to putting my undead thoughts online.
I've had this post written ever since I saw Warm Bodies back when my sons were tiny newborns. We saw the flick at a "moms screening" in 2013, where you can let your newborn ball of poop and tears wail without fear of bothering other movie goers. I've watched the movie a few times since, and my opinions are only reinforced.

1. Teenagers being teenagers without being annoying
With the recent, seemingly endless, stream of teen paranormal romance, you're probably sick to death of self destructive "love", irresponsible romanticizing of careless sex, and watered-down horror. I sure am. But I will make the argument that Warm Bodies presents a realistic and refreshing view of teen love. First of all, there is virtually no sex. There's sexual attraction, sure, but given the complicating factors (ie: him being dead) and the danger of the world, there's no time to get down, and the writers honor that reality. Additionally, there is no blind following of sexual/romantic impulse. The characters are constantly self doubting, cautious, uncomfortable, and skeptical. In my experience working with teenagers, to me that's way closer to how teenagers should and do behave.
http://www.thetimes.co.uk/tto/arts/film/reviews/article3681581.ece
2. It's witty
The writing is really one of the primary strengths of this movie. It's dry as a corpse at times, but in that is so much comedy. The internal monologue of the male protagonist is sharp and elicits many a chuckle.
http://memeguy.com/photos/images/after-watching-warm-bodies-and-wanting-to-hate-it-13147.jpg

3. The side characters
Much like in the obvious source material (ie: Romeo and Juliet), the side characters are really the reason to watch. Rob Corddry plays the lovable and funny best friend zombie and brings to it all of his usual wit and comic timing. Analeigh Tipton is his female, non-flesh eating counterpart. You may, if your lame like me, recognize that name from Top Model a few years back. Not only is she insanely pretty, she's also got some excellent comic timing and is really a master at communicating through her facial expressions.
http://sarahtherebel.files.wordpress.com/2013/02/warm_bodies_2_20130106_1807987830.jpg
4. Bringing something new to the genre
You're probably not super hot on the whole zombies becoming human again thing or the whole zombies talking thing. Neither am I. I will say that that aspect of the movie won me over more than I thought it would. But the coolest new thing you'll see here is something I thought was very interesting and original. When the zombies eat the brain, they're flooded with the memories of the person they're chowing down on. Kind of interesting.
http://i.perezhilton.com/wp-content/uploads/2014/10/rob-corddry.gif
5. Creating Fear
Although this probably bills as a romantic comedy, there are some truly eerie and frightening moments throughout. The art direction absolutely helps with that--everything has that grim grayness you traditionally associate with the post-apocalyptic genre. And unlike other teen genre movies, the death is not skimped on. People die. Plenty of them.
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Monday, July 2, 2012

News: Walking Dead Leaks First Glance of Prison

Image Credit: Gene Page/AMC
I think this picture says more than my words ever could. The sheer awesomeness of Lauren Cohan in this photo makes me wish I had a time machine simply to bump me forward to October. Heck, I'd even give up the nearly two months of vacation I have between now and then. Anyone who has read the comics will tell you that the prison is definitely the best part of the series, and these photos only serve to reassure me that the producers are going to do it justice.

Read the entire teaser article here, and check out another awesome photo that shows even more penal, zombie shredding goodness. The article also includes a little from producer Glen Mazzara about the role of the prison in season three.

News: Xbox Gets a Little Bloodier

Left 4 Dead 2 lovers who play the using the Xbox 360 platform have been left out in the cold a little bit when compared to their PC/Mac counterparts. In March of 2011, L4D2 released a new campaign but only on the PC/Mac versions as a beta test. Well, the time has (almost) come for us Xbox users to join in on the fun.

On July 24th, a mere three weeks away, Valve will release the "Cold Stream" campaign as downloadable content for the Xbox. I'll be honest, my L4D2 game has been gathering some dust on the shelf recently, but I guess it will be time to crack it back out. I need the "stream crosser" achievement asap!

Review: Z-Day iPhone App


This weekend, a friend alerted me to a new zombie app for the iPhone and iPad platform. The app, Z-Day, is a sort of digital "choose your own adventure" with realistic scenarios and choices.

The good? This app is logical and is clearly made by lovers of the apocalyptic genre. I didn't feel like choices had unrealistic or random consequences as some choose your own adventure stories do. When I died, I felt that I probably deserved it. You also get to make almost every choice which gives you an added commitment to the game. You don't feel like a spectator; you feel like you are truly at the helm of the storytelling. Additionally, the visuals for this game are well stylized. It has a very comic book noir vibe to it. The game also provides you with a variety of different side characters, inventory items, and interesting weapon choices.

The bad? Well, first of all it isn't free and I'm always skeptical of paid apps on the iPhone. This one is $1.99, which isn't bad, but it's also not a whole lot of game play for your dime. There is really only one main route for the storyline. Your decisions can either get you killed or take you on small detours, but for the most part this doesn't hold up to hours of replaying. I'd say this is an hour of entertainment at best. The story is also short, so you could probably play from beginning to a successful end in fifteen minutes. Also, and this is just the nerd in me, but they misspell "apocalypse" on the title screen. Uncool, guys.

Overall, I think this is a good buy if you're having a particularly boring lunch break, train ride, or blind date. It'll keep you pretty darned engaged even if that only lasts for a limited amount of time. However, if you are looking for a more fulfilling choose your own experience, pay the extra dozen bucks for Max Brailler's Can You Survive the Zombie Apocalypse? ($13.98 on amazon.com). Check out the review for that novel here.

Wednesday, June 27, 2012

Review: Episode 2 of Telltale's Walking Dead

Well, it's better than going out to the movies and it's half as expensive. That's right. I spent my Wednesday evening like any self-respecting geek should: sitting on my couch and taking in Episode 2 of Telltale's Walking Dead game. Almost a month late from its anticipated monthly release, this game was certainly a tease...but now that I've bedded the beast, I must say that it was worth the wait.

You can check out my review of Episode 1 right here, and I wouldn't proceed any further on this review if you haven't played the first episode yet. This episode was so packed with suspense that it will be difficult to review without giving away too much of the good stuff as it is.

Episode 2 jumps Lee, Clementine, and the group forward about three months. They're still in the motel, but they're starving and even more at each other's throats than usual. After making the difficult decision of whom to feed and whom to leave hungry, you embark on the main narrative of the episode which is sure to have you paying attention to every detail.

My favorite thing about this episode was that it built consistent and realistic tension in a variety of ways. You didn't have moments where you could let down your guard, sigh, or grab a quick trip to the bathroom. Instead, I was planted to my sofa for the two hour duration of the game play. I was fully engaged in the decision making, and I found myself really stressing the decisions--even the seemingly minor ones. Even more so than in Episode 1, Episode 2 feels like a fairly realistic scenario. Often it's difficult to know what the "right" choice is, and there often isn't a way to please everyone or look like the plucky hero. This makes the game satisfying in its honesty and commitment to truthful storytelling.

My only major complaint would be that during a couple of sequences, I felt smarter than the game was allowing me to be. I saw a few things before they came, which helped add to the suspense, but it also made me frustrated that I couldn't say or do the appropriate thing to act on my suspicions as I would have in real life. Still, it obviously only made me want to play that much more. I would also say that the character of Larry made me want to hurl my controller on more than one occasion, but a strong emotional response is the sign of a captivating game. Lastly in the "negative" department, this episode was a little light on the zombie combat, but if you've read any of my posts, you'll know that that isn't the main thing that makes zombie drama compelling to me anyway. Despite the absence of zombies, there's no shortage of life or death situations. In fact, I think I died almost twice as many times in episode 2 as I did during my first crack at episode 1.

I hope it doesn't take them two more months to come out with Episode 3. It's going to be a long summer if I can't swing some punches with my man Lee Everett until the end of August. For now, start playing Episode 2! Xbox users can download the episode starting today for 400 points ($5), but PS3 and PC/Mac users will have to wait until Friday. Or, you could just buy an Xbox like us cool kids.

Friday, June 15, 2012

News: Is Pitt's World War Z Project Decomposing?

Pitt on set...looking skeptical himself?
A few months ago I reported that the Brad Pitt-produced film version of Max Brook's awesome novel had its release date pushed back about six months to the summer of 2013. But news out this week suggests that the project has been infected with a variety of production problems. These problems include reported directorial impotence, excessive spending, re-shoots, rewrites, and production goof-ups.

Obviously the biggest problems are those that affect the final product, such as the reported rewrite and re-shoot of the film's ending, which doesn't fill me with confidence about the rest of the storyline. Apparently, the ending was rewritten to seem more feasible. Now, to be fair, most movies now days could use a little rewriting, so at least Pitt's crew is making an attempt to right wrongs. But again, this does not make me a confident movie-goer.

I was, however, skeptical from the start. Brooks's novel is genius, but it would really work best as a television show, with each person's interview lasting for a single episode. From what I've been able to piece together about the film version, it seems to be a lot like Dawn of the Dead (2004). It's borrowing the name of something well-liked and powerful in order to gain interest, but it otherwise very different from its "original". Still, just like the newest Dawn of the Dead, that's no reason this movie can't be good in its own right, but color me cautious until opening night.